Gears of War 2 Tech Demo GDC 2008
Here is a video which was shown to the Game Developers Confrencec this year in San Francisco. Tim showed off some of the new features in the Unreal 3 engine and here is a short video clip that goes over some of these new features which are expected to get into Gears of War 2.
- Ambient Occlusion on environments (post processing filter)
- Advanced Character Lighting
- High Density Crowds
- Dynamic Fluid Surfaces
- Matinee Improvements
- Soft Body Physics
- Destructible Environments