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Gears of War 2 Tech Demo GDC 2008

Here is a video which was shown to the Game Developers Confrencec this year in San Francisco. Tim showed off some of the new features in the Unreal 3 engine and here is a short video clip that goes over some of these new features which are expected to get into Gears of War 2.

  • Ambient Occlusion on environments (post processing filter)
  • Advanced Character Lighting
  • High Density Crowds
  • Dynamic Fluid Surfaces
  • Matinee Improvements
  • Soft Body Physics
  • Destructible Environments

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